SECTION III

Who we are

Meet the Developers!

Meet the Developers!

Meet the Developers!

Meet the Developers!

Meet the Developers!

Meet the Developers!

We met in high school—three teenagers drifting through the suburbs—who kept landing in the same argument: what does it actually mean to belong to a place? We didn't agree — one of us was sure people were never meant to be rooted, another that we could be nothing else — and the disagreement never really ended. It just grew up. Years later it became Bioregion. Somewhere along the way each of us drifted toward a different corner of the same question — its story, its systems, its machinery — and found that the corners fit. We're building this so more people fall a little more in love with the plants, and the places, they already live inside.

PLATE I

The people

Founding Team

Story & Place

Sanjana Bhatnagar

Sanjana is the studio's world-builder. The bioregional thesis at the app's core began in her undergraduate philosophy work, braiding Buddhist metaphysics with a philosophy of dwelling; she's sharpening it into practice through her Master of Environmental Management at the Yale School of the Environment and years spent working in New York City's parks. She tends the studio's lore, its mission, and the relationships that root it in real ground.

Machines & Craft

Axel Ahdritz

Axel is equal parts engineer and artist, completing a master’s in data science and statistics at Yale and coming to Bioregion from years of machine-learning and data engineering at scale, most recently at Un:Hurd Music. He trains the on-device models that let the app recognize a plant in your hand, and builds the technical spine that turns an ecological idea into something you can hold.

Ledgers & Living Things

Ismail Ameen

Ismail studied evolutionary biology and mathematics at McGill, and has spent years thinking across systems — with work ranging from ecological field research in Alaska to financial systems at Gracie Point and Honor Capital in New York. He’s the one who makes the living-world logic and the business logic speak to each other: shaping how Bioregion is played, how its data holds together, and how a studio built on noticing plants becomes something that lasts.

Errata

Titles are a loose fiction. In practice all three of us end up with our hands in the models, the mechanics, and the lore — it’s a small studio, and the work refuses to stay in its lanes. But each of us leans toward one corner of the same question, and that’s where you’ll find us most at home.

Titles are a loose fiction. In practice all three of us end up with our hands in the models, the mechanics, and the lore — it’s a small studio, and the work refuses to stay in its lanes. But each of us leans toward one corner of the same question, and that’s where you’ll find us most at home.